This time, the WATER Attribute “Shootingcode Talker” appears, allowing you to fight with “Code Talker” monsters of six different Attributes! Let’s enjoy your very own Deck that combines all of the “Code Talker” monsters that have appeared so far… …
First, let’s check out how to play this Deck and the newer cards!
Deck How-To – Playing Image Based On The New Cards
First let’s check out the Playing Guide which is an image of combos based on the new cards!
Spoiler
Continuously Link Summon By Using The Powerful Cyberse-Type!!
The basic strategy is to fight by Link Summoning using your Cyberse monsters, with the “Code Talker” monsters as your ace cards. Attack your opponent’s monsters with “Shootingcode Talker” equal to the number of monsters this card points to plus 1. The basic strategy of this Deck is to Link Summon using the Cyberse monsters included, such as “Latency” or “Swap Cleric”, allowing you to Link Summon while strengthening your hand. And there’s plenty of Spell/Trap Cards that support “Code Talker” monsters such as “Cynet Conflict”, so summon your Aces and intensely support them with these cards.
“Cyberse-Type” Monsters
Cyberse Monsters You Can Use As Link Material From The Hand
If you Link Summon a “Code Talker” monster, you can use them as Materials from the hand. Keep in mind you can’t activate this effect if they’re not used as Link Materials for “Code Talker” monsters.
“Cynet” Spell/Trap Cards
There are many Spell/Trap Cards with effects that support Cyberse. This Deck contains cards with effects that support “Code Talker” monsters
Three new Link Monsters included, starting with the WATER Attribute Code Talker!
The Ace Monster, “Shootingcode Talker” has an effect to attack monsters multiple times… …
And there’s 2 Link Monsters with effects that manipulate your line-up to make use of that effect!
Take advantage of its ability to attack up to three times, and aim for intense combos using its draw effect!!
Power-Up equal to the number of allies it points to! It also has an effect to return a comrade to the battlefield from the GY when it leaves!
Call back a “Code Talker” monster from the GY! It becomes the starting line of a strong line-up!
Many new Cyberse appear! Also effects to use cards as Link Material from the hand!?
Many new Cyberse monsters appear with various effects to deploy monsters and connect one Link Summon to another! Pay attention to these monsters who can be used as Link Materials from the hand for the Link Summon of “Code Talker”, as well as their other extraordinary effects!! There’s also plenty of monsters with effects to replenish your hand, allowing you to aim for strong combos which would otherwise leave you short on cards as you deploy cards!
It can Special Summon itself from the hand to further Link Summon, and it also has a Draw effect!
By being sent to the GY for Link Materials, you can refill your hand with its Draw effect!!
Special Summon it from the hand! It has a n intense target to double a Cyberse monster’s ATK and DEF when it’s targeted for an attack!!
Its effect to be used as Link Material from the hand is powerful! Also it adds powerful cards from your Deck to your hand!!
Defend your ally Link Monsters via battle by returning opponents to the hand! It also has an effect to reuse cards from the GY!!
It has an effect to be used as Link Material from the hand is powerful! It also has an effect to negate monsters your opponent controls!!
Spell/Trap Cards That Also Support “Code Talkers” and Cyberse!
Introducing Spell/Trap Cards that strongly support the deployment of Cyberse and Link Monsters!
Disrupt an opponent monster’s direct attack, while also Special Summoning up to 3 Tokens!!! It sets up for a Counterattack!
A Continuous Spell with an effect you can activate that Normal Summons a Cyberse monster! It also supports “Code Talker” monsters battling!!
Call “Code Talkers” and add allies from the Deck to the Hand!! You can activate it multiple times per turn as long as you call forth different attributes!!
Negate the activation of a monster effect, Spell Card or Trap Card and banish it!! And it also seals the activation of cards with the same name for a while!!
Also Pay Attention To Reprinted Cards!
It also includes many noteworthy cards that have been used up to now!
The Link 2 “Code Talker” that can be Link Summoned with 2 Effect Monsters, and “Cyberse Converter” who can set up for Link Summons with its effect to Special Summon, as well as cards that help playing monsters in all sorts of Decks, such as “Double Summon” and “Back to the Front“, there’s plenty of powerful cards included!
What Kind Of Cards Will You Combine For Your Deck?
Consider good cards that can work together!
─── By specifying conditions to search the Card Database, you’ll discover new possibilities!
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“Code Talker” Monsters
Cyberse Link Monsters
Cyberse Monsters
[Level 2 or Lower] [Level 4 or Lower] | [Level 3 or Higher]
[DARK] [LIGHT] [EARTH] [WATER] [FIRE] [WIND]
“Cynet” Spell Card
“Cynet” Trap Card


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