๐ท ๐ธ ๐น ๐บ ๐ป ๐ผ ๐ฝ ๐พ ๐ฟ ๐ ๐ ๐ ๐ ๐ ๐
๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐
Yami Marik graces the cover alongside Ra!
IMPH-JP001 Taiyoushin no Shieisha โ Hellpoemer / The Sun Godโs Poet โ Helpoemer
Level 5 DARK / Fiend / Effect
2000
1400
You can only use this card nameโs (1), (2), and (3) effects once per turn each.
(1) You can discard 1 other card; Special Summon this card from your hand.
(2) If this card is Special Summoned: You can add 1 โSun Godโ card from your Deck to your hand, except โThe Sun Godโs Poet โ Helpoemerโ, then if your opponentโs LP are at least 2000 higher than yours, you can discard 1 random card from their hand.
(3) During the End Phase, if โThe Immortal Sun Godโ was sent to your GY this turn: You can add this card from your GY to your hand.
IMPH-JP002 Taiyoushin no Shokeinin โ Makyura / The Sun Godโs Destructor โ Makyura
Level 4 DARK / Warrior / Effect
1600
1200
You can only use this card nameโs (1) and (2) effects once per turn each.
(1) If this card is Normal or Special Summoned, or sent from the hand or field to the GY: You can Set 1 โSun Godโ Spell/Trap from your hand or Deck. If it is a Quick-Play Spell or a Trap, it can be activated this turn.
(2) During the End Phase, if โThe Immortal Sun Godโ was sent to your GY this turn: You can add this card from your GY to your hand.
IMPH-JP003 Taiyoushin no Satsurikuki โ Gil Garth / The Sun Godโs Terror Machine โ Gil Garth
Level 4 DARK / Fiend / Effect
1800
1200
You can only use this card nameโs (1), (2), and (3) effects once per turn each.
(1) If you control a โSun Godโ card: You can Special Summon this card from your hand.
(2) You can Tribute this card, then target 1 other card in either GY; send 1 โSun Godโ card from your Deck to the GY, and if you do, place the targeted card on the bottom of the Deck.
(3) During the End Phase, if โThe Immortal Sun Godโ was sent to your GY this turn: You can add this card from your GY to your hand.
IMPH-JP004 Taiyoushin no Goumongu โ Viser Death Shock (The Sun Godโs Torture Device โ Viser Des Shock)
Level 4 DARK Fiend Effect Monster
800
1200
You can only use the (1) and (3) effects of this cardโs name once per turn.
(1) If a monster(s) is sent to your opponentโs GY and you control a โSun Godโ card, even during the Damage Step: You can Special Summon this card from your hand, and if you do, return 1 other card on the field to the hand/Extra Deck, and if you do, inflict 800 damage to your opponent.
(2) Cannot be destroyed by battle.
(3) During the End Phase, if โThe Immortal Sun Godโ was sent to your GY this turn: You can add this card from your GY to your hand.
IMPH-JP030 Ankoku no Taiyoushin โ Ra no Yokushinryuu / The Sun God of Darkness โ The Winged Dragon of Ra
Level 10 DIVINE / Divine-Beast / Fusion / Effect
?
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โThe Winged Dragon of Raโ + 3 โSun Godโ monsters
(1) Unaffected by other cardsโ effects.
(2) Once per turn, during the Main Phase (Quick Effect): You can discard any number of โSun Godโ cards, then choose that many of your opponentโs occupied Main Monster Zones; make your opponent send the monsters in those zones to the GY.
(3) When an attack is declared involving this card: You can pay LP so that you only have 1 left; this card gains ATK/DEF equal to the amount of LP paid and the total ATK of all โSun Godโ monsters currently in your GY.
IMPH-JP031 Taiyoushin no Tetsuori โ Lava Golem / The Sun Godโs Steelcage โ Lava Golem
Level 8 FIRE Fiend Fusion Effect Monster
ATK 3000
DEF 2500
1 โSun Godโ monster you control + 2 face-up monsters on the field
Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) to your opponentโs Main Monster Zone by sending the above cards from either field to the GY. If you Summon it with the second method, you can only Special Summon once for the rest of this turn. You can only Special Summon โThe Sun Godโs Steelcage โ Lava Golemโ once per turn this way, no matter which method you use.
(1) Once per turn, during your Standby Phase: Take 1000 damage.
IMPH-JP051 Fushinaru Taiyoushin / The Immortal Sun God
Quick-Play Spell
You can only use this card nameโs (1) and (2) effects once per turn each.
(1) Special Summon 1 โThe Winged Dragon of Raโ monster from your GY or banishment, ignoring its Summoning conditions, then if it is โThe Winged Dragon of Raโ, send it to the GY, and if you do, you can Special Summon 1 โThe Winged Dragon of Raโ monster from your Extra Deck. Send any monster Summoned by this effect to the GY during the End Phase.
(2) During your Main Phase, if this card is in your GY: You can discard 1 โSun Godโ card; add this card to your hand.
IMPH-JP052 ้ใธ่ชใๅคช้ฝ็ฅ Yami he Izanau Taiyoushin (The Sun God Leading Down into Darkness)
Continuous Spell Card
Activate this card by sending 1 โThe Winged Dragon of Raโ monster from your hand, Deck, or face-up field to the GY. You can only use the (1) and (2) effects of this cardโs name once per turn.
(1) During your Main Phase, if this card was activated this turn: You can add 1 โSun Godโ monster from your Deck to your hand.
(2) If a monster(s) is destroyed by battle: Inflict damage to its controller equal to its original ATK, then if you have โThe Winged Dragon of Raโ in your GY, you gain 1000 LP.
IMPH-JP072 Taiyoushin no Shihai (Sun God Domination)
Normal Trap Card
You can only use the (1) and (2) effects of this cardโs name once per turn.
(1) If a โThe Winged Dragon of Raโ monster is on the field: Apply these effects, in sequence.
โ Special Summon 1 monster from each GY to your field.
โ If โThe Winged Dragon of Raโ is on the field, take control of all monsters your opponent controls.
(2) You can banish this card from your GY and Tribute 1 โThe Winged Dragon of Raโ monster; gain LP equal to the ATK it had on the field.
IMPH-JP073 Taiyoushin no Shugosha โ God Slime (The Sun Godโs Protector โ Egyptian God Slime)
Continuous Trap Card
You can only activate 1 card with this cardโs name per turn.
(1) Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 3000/DEF 3000) (it is also still a Trap) with these effects.
โ If it is Special Summoned: You can add 1 โSun Godโ card from your Deck to your hand, then if it is a monster and this is your opponentโs turn, you can Special Summon it.
โ Cannot be destroyed by card effects.
Alternate Art for โThe Winged Dragon of Ra โ Immortal Phoenixโ
